![]() but you rarely get anything for random enemies you encounter on the way.Īs much as this game mimics Lord Of The Rings everywhere else, this is as it should be. There are plenty of places where you get a daring deed point and/or treasure for clearing a map (even if most of the individual enemies give you nothing). It's not like there's NO reward for ever fighting. In practice, I feel like this actually works pretty well. Just leaving my few cents from what I could see from the game, watching a friend play. The way it is, you only encourage people to play the game like it's a Survival Horror, but unlike on Survival Horror games, this kind of gameplay doesn't go too well here. The player challenging themselves to high risk and high reward situation is always great in games like this. I quess, we need just wait some time.Originally posted by Vexxar Sayeha Al'Hara:I feel like the whole idea of "combat gives you no rewards, and should be avoided." is terrible. ![]() I agree with fact that game is still just a little bit buggy, but developers doing their best to fix all this bugs which we report to their email. It also works with walls or gaps in caves. Some words for the future: If you meet almighty wall of bushes blocking your way and see dousen campfire on the other side - you can teleport to it by pressing the "C" button. I've run into other problems that are lowkey sapping the fun out of the game for me as well, though with those things I can't tell whether it's bugs or just me not meshing well with the game's mechanics. So to answer your question, no I did not XD I got frustrated and deleted both characters. ![]() And I didn't find it explained again in any of the menus (but that might have been blindness on my part lol). I remembered the tutorial mentioning something about that, but I forgot the buttons. It should teleport you right to the level entrance/exit.Īh, so those were the buttons I was supposed to push. Originally posted by Mister Sanguis:Did you use "Escape" mechanic? Holding LMB or RMB without any weapons or shields. ![]()
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